Fallout 4 Stalker Music
Man I don't know. There are times where the atmosphere is pouring out for me.Other night I was wondering around Boston, hearing gun fights in the background a few blocks away. The entire area was foggy and creepy, going from block to block checking things, getting ambushed by Mutants and Raiders. Then as I finally made my way out of Boston into a Marshland the sun was setting and mist started rolling in and it was raining. It was eerie to me and I was playing at night with the lights off and the sound up. It was pretty amazing to me and put a huge smile on my face. Yeah, one of my recent favorite, 'Ah ha!'
Moments was when I stumbled into my first super mutant outpost just as my first radiation storm swept in. The firefight was disorienting and chaotic as I had no experience with either of the two mentioned elements. Then a third new experience occurred simultaneously as some skinless synths joined the fun.The whole scene was just nuts and had me on the edge of my seat until the last baddie dropped. It brought into relief how immersive atmospheric the game can be. This is with the full understanding that the game can be downright ugly at times.But man, when it shines. You do similar things, the world is similar.
About this mod. This mod incorporates the music of the classic first-person shooter survival horror Stalker into the Boston wastelands of Fallout 4. Does not replace Children of Atom music, Arrival music or quest-specific music.
Stalker takes itself too seriously for what it is. There's a goofiness to it caused by jank like Fallout so I could never take it as seriously as the game expects me to. Fallout is more fun, the world is more interesting to explore and there's more to it so I wouldn't say they're that similar.
Stalker is also crashier. My save will always sit there near the end unable to be completed because of a crashing bug.
I'm sure I could find some way around it or download a save, but I just don't care that much. I know a bit about the ending and it sounds like as much nonsense as the rest of Stalker. Meanwhile Fallout has more 'moving parts', has still yet to receive a post-launch update and after 40 hours I've yet to experience a crash. It's ok though because they're not Bethesda. Imagine walking down the street and you hear two guys talkin to each other about Hyperdimension Neptunia.
Just talkin about it in public as if it were a normal thing to do, swapping NepNep stories and talking about how its going to be on thier GOTY list. Thats how I feel when people heap praise on Fallout 4.Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going 'The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?' Thats what it looks like to me when people compare Fallout 4 to fucking STALKER. Imagine walking down the street and you hear two guys talkin to each other about Hyperdimension Neptunia. Just talkin about it in public as if it were a normal thing to do, swapping NepNep stories and talking about how its going to be on thier GOTY list.
Thats how I feel when people heap praise on Fallout 4.Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going 'The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?' Thats what it looks like to me when people compare Fallout 4 to fucking STALKER. Fallout 3 adn 4 are giant Bethsoft turds with shitty shooting, bad writing, horrible UI and inventory managment, bugs and graphical glitches that are not charming, and all around bad games.
The Capitol Wasteland and the Commonwealth are both ugly, theyre not interesting, they squander the 50spunk aesthetic. Also the bombs dropped 200 years ago, why the hell are there still corpses all over the place. After you leave Concord you hit a diner thats been converted into a home and trader shack, but theres a fucking skeleton sitting in one of the benches. If you were squatting in a diner and lived there for, presumably, your whole life, wouldnt you get the Goddamned Corpse out of your home? Im getting angry just thinking about it. Imagine walking down the street and you hear two guys talkin to each other about Hyperdimension Neptunia.
Just talkin about it in public as if it were a normal thing to do, swapping NepNep stories and talking about how its going to be on thier GOTY list. Thats how I feel when people heap praise on Fallout 4.Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going 'The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?' Thats what it looks like to me when people compare Fallout 4 to fucking STALKER. I dont think Fallout 4 really knows where it wants to be either.
Its attempts at silliness are just too silly, imo. They just needed to tone down the tounge in cheek stuff a bit. This isnt even a new complaint, When Obsidian (Or whatever they used to be called) made Fallout 2 they went off the deep end with refs, isnt there a radroach with Cheezy Poofs somewhere in the game?Nick is probably the best part of the game because his voice actor knows just where to act. Hes not taking it deadly seriously but not treating the game as if it were a cartoon either and beign somber when he needs to. His goofy noir detective voice is just winking at us, not patting us on the back really hard and shouting 'DO YOU GET IT'. STALKER is a difficult game to get into, even with the mods (without the mods it's basically a broken mess) and even when you do get into it and find the fun meat of the game it's still janky and gets in it's own way too often.
I'd say you aren't really missing much.Push through a few hours and if you still aren't feeling it then you just won't feel it. I got all the way through SOC and COP and, while COP was much better, it still wasn't good enough to justify the bad parts.Just play Metro if you want a Russian Novel Via Video Games experience.
Or play Fallout 4 if you want the oppressive atmosphere with a better gameplay experience. I think there are definitely some influences from stalker and metro in fallout 4, whether intentional or not. That said there is a world of difference in terms of atmosphere and hostility.
Stalker is a lot grittier, a lot less forgiving, and features a lot more bizarre and surreal landscapes with the anomalies and twisted trees.In the early hours of fallout 4 I did notice some similarities and I absolutely think Bethesda may have been influenced by the stalker games. But I still think stalker is a game that is distinctly Eastern European in both its gameplay and fiction. Impossible to merely emulate.Fallout 4, if you must compare it to stalker, is like stalker for casuals. Easier, less tense, and less scary. Imagine walking down the street and you hear two guys talkin to each other about Hyperdimension Neptunia. Just talkin about it in public as if it were a normal thing to do, swapping NepNep stories and talking about how its going to be on thier GOTY list. Thats how I feel when people heap praise on Fallout 4.Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going 'The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?'
Stalker Vs Fallout
Thats what it looks like to me when people compare Fallout 4 to fucking STALKER. SHOC and Pripyat are incredible games with really engaging gunplay and just wonderful all around FPSes. The Zone is en engaging and mysterious place, filled with lots of bizzare creatures and its just interesting to explore. Its a coheisvely created setting and seems believable/Fallout 3 adn 4 are giant Bethsoft turds with shitty shooting, bad writing, horrible UI and inventory managment, bugs and graphical glitches that are not charming, and all around bad games. The Capitol Wasteland and the Commonwealth are both ugly, theyre not interesting, they squander the 50spunk aesthetic. Also the bombs dropped 200 years ago, why the hell are there still corpses all over the place.
After you leave Concord you hit a diner thats been converted into a home and trader shack, but theres a fucking skeleton sitting in one of the benches. If you were squatting in a diner and lived there for, presumably, your whole life, wouldnt you get the Goddamned Corpse out of your home? Im getting angry just thinking about it.Theyre not in the same leauge at all, OP. I was thinking about the comparison the other day, because at some point while playing fallout a radioactive storm started: 'oh man, just like stalker let's rush for cover', first I tried under this big ass highway bridge, well that wasn't enough, maybe it makes sense, wait, the outpost with that big greenhouse is close, ooops, it also didn't work. Ok, let's just fast travel out of this inconvenience:The atmosphere in Stalker is sooo much better, yes you will listen to some fake ass shoting sounds in fallout here and there, big deal, the sounds of the night in Stalker, that was immersive. Imagine walking down the street and you hear two guys talkin to each other about Hyperdimension Neptunia.
Just talkin about it in public as if it were a normal thing to do, swapping NepNep stories and talking about how its going to be on thier GOTY list. Thats how I feel when people heap praise on Fallout 4.Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going 'The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?'
Thats what it looks like to me when people compare Fallout 4 to fucking STALKER. Imagine walking down the street and you hear two guys talkin to each other about Hyperdimension Neptunia. Just talkin about it in public as if it were a normal thing to do, swapping NepNep stories and talking about how its going to be on thier GOTY list. Thats how I feel when people heap praise on Fallout 4.Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going 'The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?' Thats what it looks like to me when people compare Fallout 4 to fucking STALKER.